The advent ledger · Nov 4 – Dec 24
Every day is a door
Opened doors show the levels he gained that day. Closed doors show the level he needs by that night.
- Levels gained
- Needed by that night
- Today
- Deadline
The real distance
How far he really is
- Finished
- In progress
- Still to go
- The wall, 50–59
Play time by decade
Drawn to scale. The last ten levels take a third of all the playing.
The pace
What it takes from here
Pick a side
Does he make it?
Tap a side to make your call. It's stamped with his level right now, so an early call is worth more bragging.
A vote saves your side, the name you typed (if any), his level and the time.
The race line
His level against the clock
The dashed line is the pace he needs to make Christmas. The dotted line is where his own pace takes him. Both bend because the high levels take longer. Anything that dips under the needed pace turns red.
- His level
- His projected path
- Pace needed
- Behind the needed pace
Milestones
Every five levels, on the clock
Each stretch shows its share of the whole climb's play time. "Need by" is the last day he can hit that level and still make Christmas at a steady pace.
| Level | Stretch | Need by | Hit or projected | Status |
|---|
Evolution
The gear check
A new frame is saved automatically whenever his character model changes after a logout: new gear, new look. Newest on the right.